Linkalicious - February 2024

February link shares as I close my Chrome tabs ✨

  • If you know me, you know reality TV is my guilty pleasure, and I also love the water. So, discovering Below Deck is getting me through this last stretch of winter. I’m not proud but I’m trying not to be ashamed.

  • This past weekend was the culmination of a labor of love with the grand opening of Paul’s store, Games and Stuff. Last year, we rebranded the store in anticipation of the move to a new location. It’s so cool to see it all come together over time. We threw a mini-convention with some of our favorite people across the industry, and it was epic. Hundreds of people in line, a record sales day for the store, a TV spot & so many balloons!

  • Did I buy Nikes to match the Games and Stuff logo? Yes, I did.

  • The cutest little mini-game.

  • A nice behind-the-scenes look at funding game development and the gap for marginalized developers from Polygon.

  • I’m on my 4th puzzle from Magic Puzzle Company and still want more. I adore the art from Odsanyu on this one.

  • Nicole started blogging again! In true museum-lover fashion, she shared this new Rothko exhibit at the National Gallery that I’m hoping to visit in the next few weeks.

  • Should we hike at Dolly Sods? Yes, we should!

  • Lusting after this hoodie. The last one I got from them was so soft.

  • On my roster for this week - giving Perplexity.ai a spin

  • I’m looking for new podcasts and found this New Yorker article to start off my search, but I would love leads if you have them!

  • Ami & Pink Tiger Games have a new Kickstarter. I got to preview Hurt Party at Toy Fair last year and thought it was brilliant. I always love the spirit behind Ami’s work. Go back this one!

  • I use my Brand Deck cards pretty often and I recently got to use their online tool for a branding exercise for the first time. So helpful to have a remote version!

  • And the best of all the links, our new story generator tool on the Hidden Door website! So proud of the team for pulling together to build this really fun export of some of our development work for the game experience.